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《缺氧》再筑陈舱版本改动一览

2021-08-29 17:00:28来源:扬华下载 作者:扬华

《缺氧》最近更新了再筑陈舱版本号,包括了很多的火箭弹有关的修改,要想掌握此次升级信息的用户请看下面“Xheepey87”产生的《缺氧》再筑陈舱版本升级详细介绍,期待可以协助大伙儿。

特性 仅头晕眼花

◦ Rockets can now be self-destructed via the “ABANDON SHIP” UI button. Any Duplicants on board will be blasted towards the closest planetoid in an escape pod, along with a portion of the materials from the rocket.

火箭弹现在可以根据“弃船”按键自弃。一切在火箭弹上的复制人会进到脱险舱,随着火箭弹的一部分原材料,一起炸向近期的行星

◦ Added Wall Toilet building

加上了墙面洗手间

◦ Added a Ladder Bed building

加上了梯床

◦ Added Rocket Interior Ports to allow for directly piping gas and liquid into the rocket interior. Existing rockets will need to be rebuilt to make use of these.

加上了火箭弹內部端口号,能够同时用管路将汽体和液态送进火箭弹內部。现有的火箭弹必须复建才有

◦ Gasses and Liquids can be vented to space using rocket interior ports while the rocket is in space.

火箭弹在外太空里时应用端口号能够同时将汽体和液态排进外太空

变动和改善

• Duplicants wearing suits are once again able to use hand sanitizer stations/sinks.

复制人能够穿太空服应用手部消毒站/洗手台了

• Resized Hand Sanitizer building from 2x3 to 1x3 and updated art accordingly.

变小了手部消毒站的尺寸,从2x3到1x3,并相对地升级了3d贴图

• The Vending Machine is now demolishable by Duplicants with the Demolition skill.

自动售卖机可由有拆除专业技能的复制人拆除了

• Refrigerators ignore small masses when deciding to enter energy saver mode.

电冰箱检验环保节能方式的时候会忽视小品质物件

• Clarified language in fabricator side screen’s "no discovered recipes" text.

确立了制造器的“未发觉秘方”文字

仅头晕眼花

◦ Updated Starmap “half revealed hex” art

升级了星象图“半揭露的六边格”3d贴图

◦ Updated Temporal Tear Opener animations to include radbolt port cover

升级了时光裂开打开器动漫,包含将辐射源颗粒端口号盖紧

◦ Starmap 'open' temporal tear animation updates.

升级了星象图“开启”时光裂开的动漫

◦ Duplicants now play the construction multitool animation when emptying Interplanetary Payloads.

复制人如今应用“修建用多用途专用工具”清除装货

◦ Adjusted the way ships/payloads on the starmap are positioned when there are lots in the same hex.

调节了很多在同一格中的火箭弹/装货在星象图中显示信息的部位

◦ Some artifacts now include additional lore text when viewed at the Artifact Analysis Station.

一些艺术品如今拥有另外的小故事文字,能够在艺术品剖析站查询

◦ Refrigerator now cools food while rocket control restrictions are applied.

电冰箱在运用火箭弹控制面板限定后也可以制冷食材了

◦ Duplicants are now required to exit through the spacecraft door when deploying to Trailblazer modules.

在布署先驱者舱时,复制人必须根据火箭弹机舱门出去

◦ Increase the number of background orbiting objects while a rocket is at a Space POI.

提升了大量的火箭弹在外太空地址的內部情况

◦ Updated Trailblazer Lander’s descent animations.

升级了先驱者登月舱的着陆动漫

◦ Trailblazer Lander now visible on clustermap during deploy/landing

如今先驱者登月舱在布署/降落全过程中还可以在星象图上看到了

◦ Added more artifact lore.

加上了大量艺术品小故事

◦ Added tooltips to empty & undiscovered space map spaces.

加上了星象图空心的和未揭露室内空间的悬停提醒

◦ Sound

声效

▪ Added Trailblazer Lander’s landing sound.

加上了先驱者登月舱的降落声效

▪ Added rocket location sensor sound.

加上了星象图相位传感器声效

▪ Added Starmap rocket launching and landing sound.

加上了星象图火箭升空和降落声效

▪ Added music stinger and fx sound to the Artifact Analyzed popup menu.

加上了艺术品剖析弹出窗口的背景音乐和声效

▪ Added reverb effects to spacefarer module interiors.

加上了外太空员舱內部的混响实际效果

Bug修补

• Fixed a typo in 'A Paradox' codex entry

修补了“谬论”数据库查询内容中的一处电脑打字不正确

• Fixed a crash that could happen if an object loaded out of the world.

修补了物件在全球外载入很有可能造成的奔溃

• Stored minions (i.e. in Base Game rockets, or Spaced Out Trailblazer Lander) will no longer lose their status effects.

存储的复制人(例如本身中的火箭弹,或头晕眼花中的先驱者登月舱)不会再遗失其情况实际效果

• Removed reference to Carbon Skimmer in Liquid-Based Refinement Processes tech’s description as it is no longer there.

移除开“根据液态的炼制加工工艺”中对炭素摆脱器的叙述

• Fixed stress tooltip crash on load affecting some players

修补了载入时工作压力的悬停提醒危害一些游戏玩家的奔溃

• Base Game Only

仅手机游戏本身

◦ Removed duplicate Gantry entry from the research screen

移除开科学研究页面中相同的发送支撑架内容

• Spaced Out! Only

仅头晕眼花

◦ Worldgen: Reduced massive obsidian tiles in the Niobium biome.

全球转化成:降低了铌绿色生态中的金耀石方格

◦ Lead suits now count for Job Suitability achievement.

铅服如今也记入“服合工作中”造就了

◦ Fixed issue preventing swapping of rocket engine modules when the destination module has a larger height capacity than the source module.

修补了用限高更高的模块不可以更换以前的模块的难题

◦ Fixed issue causing some Starmap Location Sensor configurations to be reset on load.

修补了载入归档后一些星象图相位传感器的设定会重设的难题

◦ Fixed Starmap Location Sensor copy settings functionality.

调整了星象图相位传感器拷贝设定的作用

◦ Fixed an error in the Supply Teleporter Output causing it to misevaluate viability of liquid transfer.

修补了提供无线电发射器輸出端不正确,即不正确地检验液态是不是在传输

◦ Fixed crash on some saves due to falling liquid particles.

修补了因为液态落下来造成 一些归档奔溃的难题

◦ Fixed parsing issue in SwampMoonlet.yaml.

修补了SwampMoonlet.yaml中的分析难题

◦ Fixed an issue causing poor Radbolt performance. They no longer slow down the game dramatically while in motion.

修补了辐射源颗粒造成的功能难题。他们在发送后不可能再使手机游戏比较严重卡顿了

◦ Interplanetary Launcher now correctly displays ports during placement.

行星际帝国信号发射器在置放的时候会恰当表明端口号了

◦ It's no longer possible to assign a Duplicant to multiple Trailblazer Landers simultaneously

不容易再将复制人与此同时分派到好几个先驱者登月舱中了

◦ Fixed codex biome icons with white backgrounds and added a new icon for the Regolith biome.

修补了数据库查询绿色生态标志的情况是白的的难题,并增加了浮灰绿色生态的新标志

◦ Fixed title typo for Dasha Salt Vine codex entry

修补了沙盐藤数据库查询内容文章标题的电脑打字不正确

◦ Fixed issue causing landed Radbolt Engines emitting radiation for one frame on load.

修补了降落的辐射源颗粒模块载入后会释放出来一帧的辐射源的难题

◦ Fixed issue preventing “Enter Temporal Tear” button from showing on eligible rockets.

修补了符合条件的火箭弹无法显示“进到时光裂开”按键的难题

◦ Fixed a bug where gantries would be destroyed when a rocket landed even if they were retracted.

修补了即便 发送支撑架取回也会被降落的火箭弹催毁的难题

◦ Fixed the Rubik's Cube artifact lore entry.

调整了三阶魔方艺术品小故事内容

◦ Fixed a bug where rockets would sometimes fail to harvest from space POIs even though they had proper storage modules.

修补了火箭弹有时候虽然含有适合的客舱也不可以获得外太空地址的自然资源的难题

◦ Duplicants without the Rocketry skill can no longer use the Rocket Control Station

沒有火箭弹专业技能的复制人不可以应用火箭弹控制面板了

◦ Duplicants do not use the Rocket Control Station while the rocket is not travelling

复制人在火箭弹未向前时不会再应用火箭弹控制面板了

◦ Buildings now use the correct colour for unfiltered inputs and outputs.

非过虑工程建筑的输出端口号如今应用合理的色调

◦ Fixed issue causing some artifact descriptions to display incorrectly in the Artifact Analysis Station

修补了在艺术品剖析站内一些艺术品叙述表明错误的难题

◦ Fixed issue causing invalid Rail Gun Payload name

修补了造成 装货名称无效的难题

◦ Liquid Pump no longer duplicates Nuclear Waste

气体过滤器不会再拷贝核废料处理了

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